The first Enigmo was released in 2003 by Pangea Software and became one of the best selling games in Pangea history. It involved manipulating droplets of liquid from their starting point to an end collector. You do this by using objects like drums and pipes to manipulate the water or oil to go into the funnel. Once you had collected 50 droplets of said substance then the level completes and you move onto the next one.
Enigmo 2 takes that same premise and completely evolves it to something almost unrecognisable. The most noticeable difference is the implementation of the third-dimension. This doesn’t mean that the game looks more 3D-ish, but instead all of the levels expand out in all three directions; length, width and depth.
Enigmo 2 Gameplay
What does this mean? Harder puzzles for one. The level design in Enigmo 2 is brilliant. The difficulty raises quickly with the challenges getting close to impossible near the end of the game. Pangea Software did well though to take advantage of the new dimension with most levels needing you to aim substances in all directions. Enigmo 2 is aimed at puzzle lovers. It requires precision movement and rotation and some sharp-ish puzzle solving skills. If you are not that interested in puzzles and having to use your brain in activities more strenuous than in your average FPS then this will not be for you.
The substances themselves have also changed. In the first Enigmo you were given water, oil and lava to manoeuvre into their respective collectors. In Enigmo 2, water remains but two new particles have been introduced in the place of lava and oil: Laser (or lazer depending on where you’re from) and plasma. Each has their own properties and are only affected by certain objects (eg Lasers reflects off mirrors). These new substances keep the game varied and change the goal of each level depending on the particles involved.
The game looks amazing as well. The now 3D objects and items look great from all angles. The music is good also, but the sound effects are a little thin at times. There are a few graphical glitches such as when you place an object inside a girder of a level, you can’t get it out again. I also don’t like how you are pulled out of the game environment to select a saved game file on your computer. The fact that you can’t restart a level from scratch or replay previous levels again (without starting a whole new game) is pretty bad as well.
The controls are also imperfect. You need a mouse with a clickable scroll wheel and right click before you can play Enigmo 2. Apple’s mouse and trackpad are not compatible which is disappointing. Moving around the levels is clunky and so rotating and moving objects can get frustrating. Enigmo 2 demands a lot of patience, not only from the hard levels, but also with the imprecise control scheme.
Enigmo includes 50 levels which is a bit too shallow for the $15 you are asked to pay for it. However, it also packs in a level editor which is actually really good. Even though I am not creative enough to build a level worthy of playing it brings out your creative side and does make the purchase worth while.
Enigmo 2 is rough around the edges, but is an improvement beyond measure over the first Enigmo. However, be warned I would only suggest this game for true puzzle lovers if you want to get the most out of it.
Developer: Pangea Software
Price: $14.99 (£14.99)
Description: Physics-based puzzler
Pros: Good graphics, great level design, challenging.
Cons: Some glitches, clunky control system, a bit short.
Advised Control Method: Two Button Mouse with Clickable Scroll Wheel